Informations about fleet properties
Fleet properties:
Weapons Technology Combustion Drive
Shielding Technology Impulse Drive
Armour Technology Hyperspace Drive
Fleet Metal Crystal Deuterium Structural Integrity Armour Shield Power Weapon Power Cargo Capacity Speed Fuel Cons.
Small Cargo
Large Cargo
Light Fighter
Heavy Fighter
Cruiser
Battleship
Colony Ship
Recycler
Espionage Probe
Bomber
Solar Satellite
Destroyer
Deathstar
Battlecruiser

Rapid Fire table on fleets:
Fleet Small Cargo Large Cargo Light Fighter Heavy Fighter Cruis. BS Col. Ship Recyc. Esp. Probe Bomb. Solar Sat. Destr. RIP BC
Small Cargo / 0 0 0 0 0 0 0 0 0 0 0
Large Cargo 0 / 0 0 0 0 0 0 0 0 0 0
Light Fighter 0 0 / 0 0 0 0 0 0 0 0 0
Heavy Fighter 0 0 / 0 0 0 0 0 0 0 0
Cruiser 0 0 0 / 0 0 0 0 0 0 0
Battleship 0 0 0 0 0 / 0 0 0 0 0 0
Colony Ship 0 0 0 0 0 0 / 0 0 0 0 0
Recycler 0 0 0 0 0 0 0 / 0 0 0 0
Espionage Probe 0 0 0 0 0 0 0 0 / 0 0 0 0 0
Bomber 0 0 0 0 0 0 0 0 / 0 0 0
Solar Satellite 0 0 0 0 0 0 0 0 0 0 / 0 0 0
Destroyer 0 0 0 0 0 0 0 0 0 / 0
Deathstar /
Battlecruiser 0 0 0 0 0 0 /

Rapid Fire table on defences:
Fleet Rocket Launcher Light Laser Heavy Laser Gauss Cannon Ion Cannon Plasma Turret Small Shield Dome Large Shield Dome
Cruiser 0 0 0 0 0 0 0
Bomber 0 0 0 0
Destroyer 0 0 0 0 0 0 0
Deathstar 0 0 0

Rapid Fire    ==»   Probability to still shoot ((RF-1)/RF):    0%


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